Science Officer

The Science Officer of mission Columbus was chosen for his ability to excel in all things scientific.

Attribute Points: Bod 5, Chi 0, Mnd 5 (Int=8), Ref 5

Divide 5 points among primary attributes, spending no more than 3 on any one attribute

Skills:
Guns+5 (10) [Max 13]
Info/Science+3 (11)
Detective+5 (10)
Medicine+5 (13) [Max 15]

Add 4 skill bonuses

Unique Schtick: Master Scientist – You can make an Info/Science roll for any science based info skill. In addition you may make a free re-roll of any Info/Science roll after the GM has told you the result.

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Science Officer

The Dark Cluster dojiashin